About Game of Homes

From the research and development labs at EnergyLogic we welcome you to Game of Homes. The mad scientists in the EnergyLogic R&D lab are both proud and excited to introduce you to a new approach for training and professional development in the home performance industry. We’ve scoured the world to discover fun and engaging approaches to training designed to alleviate ineffective and dull classroom education. As a result, the first home performance gaming site was born. But wait, it’s not just games, it’s professional development, it’s training, it’s social engagement, it’s community, and it is fun. Serious. Fun.

Wait. What the heck is gamification? Sounds like strategery, or truthiness. Is gamification a real word?

Yes it is. Here’s a boring definition of gamification:

gam·i·fi·ca·tion (ɡāmifəˈkāSHən)

Gamification is the process of applying gaming designs and concepts to learning or training scenarios in order to make them more engaging and entertaining for the learner.

Why would EnergyLogic get involved in gamification? Well it’s simple, EnergyLogic has a long, vested, and deep interest in training for the home performance industry. We believe training is critical for the success of our industry, and in turn the creation of a more sustainable world. Unfortunately the training in our industry is typically bland, boring, and utterly forgettable. We sit in a hotel conference room and listen to a subject matter expert cruises through a PowerPoint in an attempt to dump as much information on the participants as possible. We’re not pointing the finger; we’ve been there and done that. Now it’s time for something new and we’re here to deliver it.

So, how does Gamification work in Game of Homes? Gamification taps into people’s natural desires for competition, achievement, and community status. It keeps people engaged in training. So let’s look at each of those mechanisms as it relates to Game of Homes.

Competition
Game of Homes will foster competition through the accumulation of points. Point are earned by completing scenarios, challenges, social collaboration, and other activities. Points will be displayed in leaderboards that will show how players stack up against their peers. Players will be able to measure how they do on individual scenarios, or how they stack up at the global level.

Achievement
Game of Homes will foster competition through the accumulation of points. Point are earned by completing scenarios, challenges, social collaboration, and other activities. Points will be displayed in leaderboards that will show how players stack up against their peers. Players will be able to measure how they do on individual scenarios, or how they stack up at the global level.

Community Status
Your status in Game of Homes is a combination of the achievements and points you’ve earned. As you earn more in Game of Homes you will increase your level. The higher your level the more your status in the community will grow. Your status can also earn you special recognition and achievements from Game of Homes.

Required Training

And finally, this is really cool. As you earn points, increase your status, and collect achievements you will also be earning professional development credits. That’s right, Game of Homes is not only a fun, interactive training, but also an opportunity to complete maintenance on your certifications. Cool, right?

Training in the home performance industry deserves a new approach. Game of Homes is here to stamp out the boring death by PowerPoint training that plagues our industry. Game of Homes will provide a platform to engage your community, learn, earn professional development credits and have fun competing against your peers.

Game of Homes is serious fun. Serious because it deals with important safety, and durability issues that home performance professionals are confronted with. Fun because it just is.

Game on!

Global Leaderboard

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